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Wargames are analytic games that simulate aspects of warfare at the tactical, operational, or strategic level. They are used to examine warfighting concepts, train and educate commanders and analysts, explore scenarios, and assess how force planning and posture choices affect campaign outcomes.

Why Us

Why Wargame?

Through serious play, one can exercise their mind in thinking critically, planning deliberately, and acting decisively.

The Four Predominant Types of Wargaming

Seminar Games
Matrix Games
Free Kriegsspiels (Dungeons & Dragons)
Rigid Kriegsspiels (Chess,Clue,Risk, and Monopoly)
Our History

Our History

Early-form board games existed some 5,000 years ago in Ancient Egypt Mid 18th Century produced German model soldiers called "Zinnfiguren" In 1811 Prussian Georg Leopold von Reisswitz develops Military Chess In 1824, von Reisswitz's son, Georg Heinrich, updates his father's game and creates Kriegsspiel In 1882 the US was introduced to Wargames when American Kriegsspiel is created by two US military officers, William R. Livermore, and Hugh G. Brown In 1913, the English writer, H.G. Welles introduced rules for toy soldiers in his book "Little Wars". During the Cold War, hobbyists were recruited by the Pentagon to design secret war games. In 2015, the US Defense Department issued $525 million over five years to aid wargaming.


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